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BADSNOWBALL HONGKONG LIMITED

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Halfbrick Studios

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Playrix

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Warner Bros. International Enterprises

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XiHe Digital (GuangZhou) Technology Co., Ltd.

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NEXTERS GLOBAL LTD

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Flipline Studios

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Castlevania: SotN

Castlevania: SotN

3.6

Castlevania: SotN

Castlevania: SotN

KONAMI

3.6

Publisher Country

US

Country Release Date

2020-03-03

Content Rating

Teen

Country / Regions

US

Release Details

Publisher CountryUS
Country Release Date2020-03-03
CategoriesAction, Game
Country / RegionsUS
Developer WebsiteKONAMI
Support URLKONAMI
Content RatingTeen

Screenshots

Description

The iconic game from the beloved Castlevania series finally comes to mobile. This direct port of the classic console action RPG lets you jump, dash and slash your way through Dracula’s vast castle as Alucard while encountering a unique array of enemies and characters along the way.

Rediscover the world of Castlevania with one of its original groundbreaking games and renowned music and graphics.

□Features

Fully compatible with game controllers

New continue feature

Unlock achievements with hard-fought battle milestones

Available in 6 languages: English, Japanese, German, French, Italian, Spanish

□Notes

・Pixel 4
Turn off “Smooth Display”.

Featured Reviews

  1. By Jay Salisbury

    2025-04-27

    Version 1.0.5

    performance_and_bugs

    Clock Tower bugged. Got double jump and farmed enough to buy the higher end gear from the Library, but when going back to the clock tower to enter the Coliseum, the left statue is bugged and doesn't tick with the in-game clock. Can't progress any further until this bug is fixed. It's been two years and this seemingly minor bug has not been fixed. What a waste of time.

  2. By Anthony Padlo

    2025-09-26

    Version

    performance_and_bugs
    cross_platform_consistency

    one of my all time favorite games of all time, I was excited to play it on our road trip. You took a classic and absolutely destroyed it with incompetence. Controller support works until it doesn't. Bluetooth ot wired, doesn't matter, Alucard will be in mid jump or attack and just come to a standstill because the game stops registering your controls for a second. That could be overlooked if the game didn't crash in the same spot every time. Don't waste your money for this joke of a port.

  3. By Rebecca C

    2025-10-25

    Version 1.0.5

    performance_and_bugs
    design

    lol this is almost unplayable due to the input lag (if it reads your input at all). I should have heeded the other warnings but I really wanted this on mobile since I am always on the go and barely have time to sit in front of a console. because of how much time it takes to beat stages due to said issue I don't have time to continue this game and it's a shame. wish they would fix it it's 2025, there are some really advanced mobile games out there 😭

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